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man:edition [2013/08/19 11:51]
leoame [Flip fline]
man:edition [2013/09/19 11:28] (current)
leoame
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 This operation activate the edition menu This operation activate the edition menu
  
-<WRAP 75%><​note important>​Only the construction ​layer (displayed in bold in the table of content) can be edited. You can only edit one layer at once</​note></​WRAP>​+<WRAP 75%><​note important>​Only the construction ​layers ​(displayed in bold in the table of content) can be edited. You can only edit one layer at once</​note></​WRAP>​
  
 ==== Draw feature ==== ==== Draw feature ====
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   * Select a point   * Select a point
   * Activate the tool ; the modification cursor displays   * Activate the tool ; the modification cursor displays
-  * Modify the position of your selected point with the cursor+  * Modify the position of your selected point by dragging it with your cursor
  
 === Line type layer === === Line type layer ===
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 Allows creating intersections between lines which cross themselves. All the segments created will keep their previous attributes Allows creating intersections between lines which cross themselves. All the segments created will keep their previous attributes
  
-  * Select a line which cross another one +  * Select a line which cross another one. 
-  * Activate the tool+  * Activate the tool with the menu or with the **Ctrl+I** shortcut.
  
 <WRAP 75%><​note important>​The tool will generate very small lines if they cross themselves on a vertex</​note></​WRAP>​ <WRAP 75%><​note important>​The tool will generate very small lines if they cross themselves on a vertex</​note></​WRAP>​
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 ==== Flip fline ==== ==== Flip fline ====
  
-The //Flip line// option allows to reverse the polarity of the selected line. To check the polarity of the line you have to either open the vertex editor (see [[http://​www.crealp.ch/​toolmap/​documentation/​doku.php?​id=man:​edition&#​Edit_vertex|Edit vertex]]) and check the coordinates of the first vertex or use the [[http://​www.crealp.ch/​toolmap/​documentation/​doku.php?​id=man:​visualization#​lines|Oriented line symbology]]. ​ +The //Flip line// option allows to reverse the polarity of the selected line. To check the polarity of the line you have to either open the vertex editor (see [[man:​edition&#​Edit_vertex|Edit vertex]]) and check the coordinates of the first vertex or use the [[man:​visualization#​lines|Oriented line symbology]]. ​The tool can be used on multiple lines at once.
 ===== snapping ===== ===== snapping =====
  
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 During the vectorization of a point or line feature, the snapping function allows to hang on the nodes of an existing feature. The snapping can be done on the features of the active layer (i.e. current edition) and/or on features belonging to other layers (construction layers and vectorial support themes) During the vectorization of a point or line feature, the snapping function allows to hang on the nodes of an existing feature. The snapping can be done on the features of the active layer (i.e. current edition) and/or on features belonging to other layers (construction layers and vectorial support themes)
 +
 +==== Snapping panel ====
  
 The //snapping panel// (**Ctrl+G**) is defined by the following elements: The //snapping panel// (**Ctrl+G**) is defined by the following elements:
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     * Begin/end: the snapping occure only on the first and last vertices of a line.     * Begin/end: the snapping occure only on the first and last vertices of a line.
     * All vertex: the snapping occure wherever there is a vertex.     * All vertex: the snapping occure wherever there is a vertex.
 +
 +==== Snapping display ====
  
 Using the option //Show snapping radius on map// (**Ctrl+Alt+G**);​ you will display a circle in the top left corner of the visualization window representing the snapping tolerence. Using the option //Show snapping radius on map// (**Ctrl+Alt+G**);​ you will display a circle in the top left corner of the visualization window representing the snapping tolerence.